Technology for All

Real-Time Live!

Real-time technology is not just the future of computer graphics — it’s the now. Experience the connectivity and accessibility of real-time applications across industries in this spectacular live showcase.

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Submit To Real-Time LIVE!

Real-Time Live! invites you to share your cutting-edge, real-time technology demos. Whether you are demoing the latest in game technology, real-time scientific visualization, or an augmented reality app, there is no better opportunity to showcase your transformative technology than at Real-Time Live!

Submit your most astonishing, interactive projects that are advancing technology and challenging users to think beyond the familiar.

Diversity, Equity and Inclusion
SIGGRAPH prioritizes conversations and industry contributions that spotlight how diversity, equity, and inclusion makes our communities, industries, and teams stronger. Conference programs provide a safe place to grow, discuss, and learn from one another and to bridge boundaries with the goal of making our community more inclusive and accessible to all. ACM SIGGRAPH encourages submissions that spotlight DEI content across every SIGGRAPH program.

Emily Hsu
SIGGRAPH 2024 Real-Time Live! Chair

How To Submit

Building a desirable future through computer graphics and interactive techniques starts with you and your contributions to and participation in SIGGRAPH 2024. We are excited that you are submitting your work for consideration.

We are seeking cutting-edge, real-time work in the following areas:

  • Video games (commercial, explorations, applications)
  • Virtual reality and augmented reality
  • Artist explorations or applications
  • Military or industrial simulations
  • Research projects (physics, graphics, modeling, etc.)
  • Demoscene
  • Filmmaking technology
  • Scientific visualizations (medical/physical science, astrophysics, astronomy, etc.)
  • Machine learning
  • Anything that is interactively controlled, rendered in real time, and repeatable for a live audience

View the Sample Submission Form to get an overview of all the details needed to complete a submission.

  1. Log into the submissions portal.
  2. Select the “Make a New Submission” tab.
  3. Select the Real-Time Live! form.

In particular, please be aware of the crucial information you need to provide, including but not limited to:

Basic Information

  • Contributor information. Full names of primary content creators/presenters. (Please note: Each contributor must be identified with their full name, affiliation, and a unique email address. Duplicate email addresses within a submission are not allowed.)
  • Title, a 50-word description of your project that we can use in promotional materials if your work is accepted, running length, genre.
  • A minute-by-minute breakdown of a six-minute presentation of your work for a live audience.
  • An overview of the platform and necessary hardware needed to run your project. (Note: SIGGRAPH cannot guarantee on-site availability of any specific hardware platforms or software packages. For the best results, plan to ship your own platform hardware to the conference.)
  • A list of all licensed components and/or middleware.
  • Network requirements.

Representative Image Guidelines located on the Submission FAQ page.

  • One “representative image” suitable for use on the conference website and promotional materials.
  • 3:2 aspect ratio, landscape orientation (recommended).
  • Minimum 1500 x 1000 pixel resolution.
  • Minimum 300 dpi.
  • Maximum 15 MB size.
  • Allowed formats: jpeg.

Video (Upload or Link)

  • Maximum two-minute segment of captured video from your project.
  • Multiple non-continuous edits are permissible.
  • Post-processing, such as image or speed enhancement, is strictly prohibited.
  • Narration explaining the content in the video is highly encouraged.
  • Minimum 720p resolution.
  • H.264 codec.
  • Maximum 200 MB size.
  • Allowed formats: avi, mov, mp4.

Additional Information

  • File Uploads
    For more information about uploading files to your submission, please see Uploading Files located on the Submissions FAQ page.
  • Questions?
    For additional submission information, please see the Submissions FAQ.

Please Note: If your submission is accepted, you must prepare and submit a two-page abstract for inclusion in the ACM Digital Library (two-page maximum). This is a document that outlines what SIGGRAPH 2024 participants will experience. See “Upon Acceptance” tab for additional information.

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Entries are judged by a panel of computer graphics and real-time technology experts from across the industry. They are looking for the best interactive work driven by real-time technology that results in compelling and innovative content for a live audience. Creativity, innovation, content, and performance will be considered. The jury will meet in early May 2024 to review each submission on the following major criteria:

  1. Innovation (pushes the boundaries of real-time rendering or immersive techniques)
  2. Interactivity (how much control and quality of interactivity is allowed to the user)
  3. Creativity and originality
  4. Interest and entertainment value for SIGGRAPH 2024 participants
  5. Production values (appropriate to context)

The jury will select the top-rated pieces for presentation at SIGGRAPH 2024, and all submitters will be notified of their submission status: accepted, conditionally accepted,* or rejected. In all cases, the jury will provide detailed feedback to submitters.

*In very rare cases, submissions may be conditionally accepted. If your work is conditionally accepted, you must demonstrate your submission to a jury member or subcommittee member via video demo so that its interactivity and/or real-time graphics aspects can be verified. Jurors who have a conflict of interest with your submission will not be permitted to review your submission.

Non-Disclosure Agreements
SIGGRAPH reviewers cannot sign non-disclosure agreements for submissions. For information on Patents and Confidentiality see the Submissions FAQ.

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Upon Acceptance

Upon acceptance, presenters will be required to:

  1. Complete Stage 2: Program Materials (by 3 June 2024)
    • Provide the name and email of the contributor to receive and distribute the contributor registration code.
    • Review your submission to confirm or update the list of contributor(s), affiliation(s), and 50-word summary statement suitable for conference publicity.
    • Provide a valid ORCID identifier — ACM requires that all accepted contributors register and provide ACM with valid ORCID identifiers prior to publication. Corresponding contributors are responsible for collecting these ORCID identifiers from co-contributors and providing them to ACM as part of the ACM eRights selection process.You and your co-contributors can create and register your ORCID identifier at ACM only requires you to complete the initial ORCID registration process. However, ACM encourages you to take the additional step to claim ownership of all of your published works via the ORCID site.
  2. Secure Permissions on Representative Image and Video (by 3 June 2024)
    • Attain the proper permissions for the representative image and video in your submission by 3 June 2024.
    • This media will be used for event-related promotional purposes. (For example, see the SIGGRAPH 2023 Real-Time Live! trailer.)
    • If your work references other work that is copyrighted, additional proof of permissions will be required. For more information, see the ACM Authors Portal.
  3. Submit a two-page abstract (by 3 June 2024) [See abstract sample.]
    • Publication: If your submission is accepted, you must prepare and submit a two-page abstract for inclusion in the ACM Digital Library (two-page maximum). This is a document that outlines what SIGGRAPH 2024 participants will experience. A good abstract serves as an overview of your submission, provides background information, and highlights the novelty of your submission.
    • See Author Instructions for more information. Please prepare your abstract using these templates and instructions.
    • The two-page abstract must be submitted by Monday, 3 June 2024. When your rights form has been delivered to ACM, you will then receive an email from “” with information about the preparation and delivery of your material to TAPS for publication.
    • Please make sure that emails from “” and “” are part of the “allow list” in your email program so that you do not miss these email messages.
    • The source (Word or LaTeX) of your abstract, as well as any supplemental materials, must be delivered to TAPS, ACM’s article production system. The TAPS-generated PDF of your abstract must be no more than two pages in length, including references.
    • TAPS will generate the PDF and HTML5 versions of your abstract for publication in the ACM Digital Library. You must deliver your material to TAPS, resolve any formatting issues identified by TAPS or by the proceedings production editor, and approve your material for publication by 3 June 2024. Information about the preparation and delivery of your final material to TAPS also can be found at
  4. Attend Virtual Rehearsal(s) (June 2024) Attend a mandatory virtual rehearsal in June 2024 (or multiple if deemed necessary by Real-Time Live! Chair). You will be expected to demonstrate your entire presentation in six minutes or less to the Real-Time Live! Committee.
  5. Attend Pre-Conference Meeting (July 2024) Participate in a pre-conference meeting in July 2024 to discuss logistics and final questions.
  6. Bring Multiple Copies of Your Presentation to SIGGRAPH 2024 To provide insurance in the event that the primary technology fails during the live event, you must bring two copies of the presentation technology on-site along with all applicable hardware. If the technology also was accepted to another area of the conference, you will be required to bring an additional copy of your technology (for a total of three copies). If there is any reason that it is not feasible to bring two copies, this must be cleared with the Real-Time Live! Chair by 17 May 2024. No technology will be moved once it is set up for Real-Time Live! on the afternoon of Saturday, 27 July.
  7. Travel, Arrive, Attend SIGGRAPH According to the Following Schedule:
    • Saturday, 27 July 2024 (before 12 pm MDT) – Arrive in Denver
      • Arrange travel to Denver to arrive before 12 pm MDT on Saturday, 27 July, for presenter check-in and tech setup. All presenters must be present at that time. Registration and travel costs are at your own expense, except for the contributor of record, who will receive recognition as specified in the SIGGRAPH 2024 Recognition Policy (noted below)
    • Sunday, 28 July – Mandatory Rehearsal
      • Attend a mandatory rehearsal of the Real-Time Live program in its entirety on the morning of Sunday, 28 July from roughly 8-11:30 am (time subject to change).
    • Tuesday, 30 July – Present In Person at SIGGRAPH 2024
      • Contributors should only present accepted, jury-reviewed Real-Time Live! content. All content presented must be presented in real-time (no pre-recorded videos or slides allowed). Presenting new content is also not permitted.
    • Wednesday, 31 July – New Presentation Opportunity at SIGGRAPH 2024
      • Contributors will have an opportunity to take part in lightning talks as part of a Round-Table event the day after the Real-Time Live! Show. This will be the time for slides and behind-the-scenes shares! More information will be provided to accepted contributors.

Presenter Recognition

If your work is accepted, you are required to: Attend in-person at SIGGRAPH 2024 in Denver.

Contributor Registration Benefit: Up to two contributors per accepted work receives a 100% complimentary Full Conference registration.

To present your work at SIGGRAPH 2024 contributors must be registered at the Full Conference registration level.

You will receive an email by early June explaining how to access the registration discount code as well as instructions for registering. The contributors using the discount codes are eligible for the early-bird registration rate regardless of when registration is completed. Any additional contributors that will be attending the Real-Time Live! program are also required to register at the appropriate registration level for the program, and prevailing registration rates will apply.

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9 April 2024, 22:00 UTC/GMT
Submission deadline (Click here for an online time zone converter to use.)

Mid-May 2024
Acceptance or rejection notices are sent to all submitters.

3 June 2024
Confirmations due, alongside submission updates and permissions for representative image and video.
Submit a two-page abstract for inclusion in the ACM Digital Library (two-page maximum).

June 2024
Mandatory virtual rehearsals will take place. You will be expected to demonstrate your entire presentation in six minutes or less to the Real-Time Live! Committee.

July 2024
Pre-conference meeting will be held to discuss final questions before the conference.

26 July 2024
Official publication date for the ACM Digital Library.

Please Note: The official publication date is the date the proceedings are made available in the ACM Digital Library. This date may be up to two weeks prior to the first day of your conference. The official publication date affects the deadline for any patent filings related to published work. (For those rare conferences whose proceedings are published in the ACM Digital Library after the conference is over, the official publication date remains the first day of the conference.)

27 July 2024
Arrive in Denver before 12 pm MDT for presenter check-in and tech setup. All presenters must be present on-site at this time.

28 July 2024
Mandatory rehearsal with all contributors on-site at SIGGRAPH 2024.

30 July 2024
SIGGRAPH 2024 Real-Time Live! Show

31 July 2024
(Optional) Opportunity for Real-Time Live! presenters to share behind-the-scenes content in a talk/panel format (more information will be shared with accepted contributors).

28 July–1 August 2024
Colorado Convention Center
Denver, Colorado

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