Save the date for SIGGRAPH 2025, 10–14 August in Vancouver!
Welcome to SIGGRAPH 2024
SIGGRAPH 2024 Juries
It is the commitment of our valued juries that allows us to best share what is transforming our fields and our world.
ART GALLERY JURY
Renzo Filinich
University of the Witwatersrand
Ebru Kurbak
University of Applied Arts Vienna
Jiabao Li
Harvard University
Avital Meshi
University of California, Davis
Erandy Vergara-Vargas
Hannen Wolfe
Colby College
ART PAPERS JURY
Terence Broad
Goldsmiths University of London; Creative Computing Institute, University of the Arts London
Carlos Castellanos
Rochester Institute of Technology
Alejandro Duque
Idartes
Clio Flego
University of Genoa
Oliver Gingrich
University of Greenwich
Yoon Chung Han
San Jose State University
Vanina Hofman
Universitat Rovira i Virgili
Eunsu Kang
Carnegie Mellon University
Tobias Klein
City University of Hong Kong; School of Creative Media
Ann McNamara
Texas A&M University; School of Performance, Visualization, & Fine Arts
Gabriela Munguia
National University of Tres de Febrero, Laboratorio de Ecologías Invisibles
Minka Stoyanova
Clark University
Libi Rose Striegl
Media Archaeology Lab, University of Colorado, Boulder
Victoria Szabo
Duke University
Mariela Yeregui
Rhode Island School of Design, Journal for Artistic Research
ELECTRONIC THEATER JURY
Sidney Clifton
Mattel TV Studios
Ben Dai
Blizzard Entertainment
Ivan Guerrero
Method Studios
Jillann Hertel
Georgia Institute of Technology
Janet Iwasa
University of Utah
Edward Kramer
SIGGRAPH Pioneers, Rocky Mountain College of Art and Design
Jonathan North
ARES Corporation, NASA Goddard Space Flight Center
Angeline Rivera
Hornet
Rick Stringfellow
Electronic Arts
Alena Volarevic
Rockstar Games
Justin Zurrow
BamBamFX
REAL-TIME LIVE! JURY
Rachid El Guerrab
Haiba LLC
Lina Halper
NVIDIA
Evan Hirsch
Yibing Jiang
Indie Game Dev
Colin Penty
Ishaan Singh
Electronic Arts
TECHNICAL PAPERS COMMITTEE
UNIFIED JURY
Kalina M. Borkiewicz
University of Utah
Peter Bowmar
Epic Games
Jonah Brucker-Cohen
Lehman College / CUNY, New Inc.
Elin Carstensdottir
Larry Cutler
Baobab Studios
Johannes DeYoung
Carnegie Mellon University, School of Art
Angus Forbes
Purdue University, Computer Graphics Technology
Thierry Frey
ACM SIGGRAPH
Sirak Ghebremusse
Industrial Light & Magic
Nandhini Giri
Purdue University
Andrew Glassner
Imaginary Institute, Unity
Uttam Grandhi
IPG Health
Saskia Groenewegen
Ordina
Dar’ya Guarnera
University of York, NTNU
Derek Ham
North Carolina State College of Design
Liang He
Purdue University
Birte Heinemann
RWTH Aachen University
William Joel
Director, Computer Graphics & Animation Research Projects
Mike Kelleher
Blizzard Entertainment
Joohwan Kim
NVIDIA
Theodore Kim
Yale University
Grace Kuo
Reality Labs Research, Meta
Jeff Lait
Side Effects Software Inc.
Tristan Lorach
NVIDIA
Richard Marks
UNC Chapel Hill
Nathan Matsuda
Meta
Eileen McGivney
Jonathan Nitiparsong
Paper Moon Studios
Aline Normoyle
Bryn Mawr College
Veronica Orvalho
Didimo Inc., Universidade do Porto
Michael Reed
Disney, RightHand Robotics
Laura Reznikov
Intel
Gateau Samuel
Epic Games
Dave Shreiner
Unity Technologies, Sonoma State University
Ruth West
University of North Texas, xREZ Art + Science Lab
Nora Wixom
Apple
Bernard Yee
Windup Minds. Inc.
Omar K Zarifi
Side Effects Software Inc.
VR THEATER JURY
Lele Barnett
Lele Barnett Art Advisory LLC, Meta
Vivian Chan
RedThreads Consulting
Juliana Loh
Patrick Owens
Immersive Tech
Pushkar Patange
CDM, VFS
Patrick Pennefather
UBC, Design for Humans
Julia Read
Supercell 3 Consulting
Fanny Surzur
Alliance Fran̤aise Vancouver