Welcome to SIGGRAPH 2024

News & Events

Read it here first! View the latest from SIGGRAPH 2024, including roundups from the monthly SIGGRAPHITTI newsletter, news stories from SIGGRAPH and the worldwide press, and key announcements.

Storytelling Through Medical Animations

Imagine taking complex medical information and telling its story through animations. Prepare to be amazed as we sit down with the iso-form team from the SIGGRAPH 2024 Electronic Theater presentation "Doptelet Mechanism of Action" to chat about digital storytelling through medical animations. Read More
Read More

Breaking the Boundaries of Virtual Reality

Join SIGGRAPH 2024 VR Theater Director Yangos Hadjiyannis and five of this year's VR Theater contributors in a dynamic conversation that uncovers the cutting-edge innovations showcased in the VR Theater. Discover what makes VR at SIGGRAPH 2024 unique, highlighting the distinctive features that set the SIGGRAPH 2024 experience apart from the rest. Discover More
Read More

Creating Cinema’s Most Iconic Primates

From King Kong to Caesar, the Wētā FX team has played an integral role in creating some of the most iconic primates in cinematic history. Enjoy a riveting discussion that offers you a behind-the-scenes look at how these primates we have grown to love are created. Read More
Read More

What’s Next in Research

SIGGRAPH 2024 is proud to highlight these award-winning Technical Papers. Learn more about the Best Papers, Honorable Mentions, and Test-of-Time awardees, and prepare to explore what’s next in research at SIGGRAPH 2024. Read More
Read More

Real-Time Audio and Graphics in Games

In this episode of SIGGRAPH Spotlight, SIGGRAPH 2024 Courses Chair Ruth West engages in an insightful conversation with audio and graphics experts Aaron McLeran, Felipe Romero, and Max Hayes. Together, they dive into the fascinating world of synesthetic connections between real-time audio and graphics within games, contemplating the future landscape of spatial and multimodal immersive…
Read More

The Future of Real-Time Rendering

In this episode of SIGGRAPH Spotlight, SIGGRAPH 2024 Conference Chair Andrés Burbano sits down with Natalya Tatarchuk, chief technology officer at Activision and frequent SIGGRAPH contributor. Tune in for an exciting conversation that will leave you feeling inspired to be part of the next era of computer graphics and real-time rendering. Read More
Read More

Motion Capture, Machine Learning, and AI

Looking for some inspiration before you submit your groundbreaking work to the SIGGRAPH 2024 Real-Time Live! program? Embark on a creative deep dive with the team behind SIGGRAPH 2023 Real-Time Live! selection “Suit Up: AI MoCap”, and discover how their marker-based method pushed the boundaries of motion capture. Read More
Read More

The Essence of Animation

SIGGRAPH 2024 is thrilled to welcome double-Academy Award winner, co-founder and Chief Scientific Officer of Soul Machines, and Director of the Laboratory for Animate Technologies at the Auckland Bioengineering Institute Dr. Mark Sagar to the keynote stage this July. Before you hear from Sagar at SIGGRAPH 2024, learn more about him and his work on…
Read More

Advancing 3D Facial Technology

The ACM SIGGRAPH Blog team sat down with Qixuan Zhang, a member of the group behind the magic of “DreamFace,” a tool for generating personalized 3D faces. Check out this blog to learn how the team turned their dream into the next AR reality, and get inspired for your own Technical Papers submission.  Read More
Read More

Manipulating Games in Real Time

As we close out the year, let's rewind to some of the incredible content presented at SIGGRAPH 2023. Check out this replay of the Talk "Using Pre-visualization to Bring HBO's 'The Last of Us' to Life." Listen in to discover advancements in pre-visualization, and tune into the audience Q&A.  Read More
Read More