Welcome to SIGGRAPH 2024

News & Events

Read it here first! View the latest from SIGGRAPH 2024, including roundups from the monthly SIGGRAPHITTI newsletter, news stories from SIGGRAPH and the worldwide press, and key announcements.

The Future of Real-Time Rendering

In this episode of SIGGRAPH Spotlight, SIGGRAPH 2024 Conference Chair Andrés Burbano sits down with Natalya Tatarchuk, chief technology officer at Activision and frequent SIGGRAPH contributor. Tune in for an exciting conversation that will leave you feeling inspired to be part of the next era of computer graphics and real-time rendering. Read More
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Motion Capture, Machine Learning, and AI

Looking for some inspiration before you submit your groundbreaking work to the SIGGRAPH 2024 Real-Time Live! program? Embark on a creative deep dive with the team behind SIGGRAPH 2023 Real-Time Live! selection “Suit Up: AI MoCap”, and discover how their marker-based method pushed the boundaries of motion capture. Read More
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The Essence of Animation

SIGGRAPH 2024 is thrilled to welcome double-Academy Award winner, co-founder and Chief Scientific Officer of Soul Machines, and Director of the Laboratory for Animate Technologies at the Auckland Bioengineering Institute Dr. Mark Sagar to the keynote stage this July. Before you hear from Sagar at SIGGRAPH 2024, learn more about him and his work on…
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Advancing 3D Facial Technology

The ACM SIGGRAPH Blog team sat down with Qixuan Zhang, a member of the group behind the magic of “DreamFace,” a tool for generating personalized 3D faces. Check out this blog to learn how the team turned their dream into the next AR reality, and get inspired for your own Technical Papers submission.  Read More
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Manipulating Games in Real Time

As we close out the year, let's rewind to some of the incredible content presented at SIGGRAPH 2023. Check out this replay of the Talk "Using Pre-visualization to Bring HBO's 'The Last of Us' to Life." Listen in to discover advancements in pre-visualization, and tune into the audience Q&A.  Read More
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Discovering New Research Point By Point

There is no rain on the CG parade. SIGGRAPH sat down with first author Rui Xu to shed light on the fascinating research behind the SIGGRAPH 2023 Technical Paper "Globally Consistent Normal Orientation for Point Clouds by Regularizing the Winding-number Field.” Try not to get blown away as you discover the inspiration behind their work,…
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Visions for the Future of Computer Graphics

SIGGRAPH 2024 Conference Chair Andres Burbano hosts a conversation with four members of the SIGGRAPH 2024 Committee — Nicolas Henchoz (Global Diplomat), Emily Hsu (Real-Time Live! Chair), Şölen Kiratli (Art Gallery Co-Chair), and Mohumagadi Moruti (Art Gallery Co-Chair) — to discuss their visions for a desirable and ideal future for computer graphics and interactive techniques.…
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AND THE AWARD GOES TO…

Congratulations to the award-winning papers that took home the SIGGRAPH 2023 Technical Papers program Best Papers, Honorable Mentions, and the new ACM SIGGRAPH award, Test-of-Time! These papers were selected for their research prominence and new contributions toward the future of research. Get a closer look at the award-winning papers and honorable mentions, but first, watch…
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TAME FLYAWAYS WITH ADMM

Eager to learn what all the buzz is about? SIGGRAPH caught up with contributor Gilles Daviet to get a closer look at the research behind the SIGGRAPH 2023 Technical Paper "Interactive Hair Simulation on the GPU Using ADMM." Explore the challenges faced while handling hair simulation and why this team used ADMM in this fascinating…
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PAST, PRESENT, AND FUTURE OF RAY TRACING

What does the future of ray tracing look like for video games? In the latest episode of SIGGRAPH Spotlight, SIGGRAPH 2023 Real-Time Live! Chair Cem Yuksel chats with six ray-tracing professionals about how it compares to standard rasterization, how it has evolved, and what's next in gaming. Discover the world of ray tracing and the…
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